Portfolio Professional Game designer at 1001 rues Introduction 1001 rues is creating video games and softwares to guide land and town-planning based on democratic consultation. I had Game designer at Shiro Games Introduction Shiro Games are the makers of Evoland 1 & 2 as well as Northgard. They are currently working on School Projects Demoreel Our Land - Management game Roles : Game Designer, Level designer Introduction Team Our Land is my graduation project at ENJMIN. We're a team of Ceux Qui Restent - HoloLens game Roles : Game Designer, Level designer, 2D/3D Artist Introduction Team Ceux Qui Restent is a HoloLens game developped in 2018 PYKT - 2D puzzle-platformer Roles : Game Designer, Level Designer, 2D Artist Introduction General PYKT is my professional degree project developped in 2016 in Bound - Cooperative Shmup Roles : Game designer, Level designer Introduction Bound is cooperative shoot'em up developped in 2018 in collaboration with Paul Barbier Doom Level Exercice on Doom Builder Roles : Level Designer, Level Builder Introduction As an exercice of level design, I was assigned to design and create Piropes - Game accessible for cognitively challenged people Roles : Game designer, Level Designer Introduction Piropes was made during the "inclus et connectés" workshop in collaboration with Paul Don't Tell, Show - Unreal Engine 4 Full Level Role : Game designer, Level designer Introduction Dont Tell, Show ! was made during a 3-week level design workshop in Constellations - Unity Introduction Roles : Game Designer, Programmer Introduction Constellations was a game made as a Unity Introduction in 2018. It was an Articles About trust in video games - internship at the CNAM lab In Summer 2018 I did a research internship at the CEDRIC (Cnam's lab) about trust in cooperative games, I especially Game Design Analysis - Reigns ☼ Read the analysis here ☼ Game Design Analysis - Virginia ☼ Read the analysis here ☼ Game Jams Personia - Digital Art Jam 2017 Roles : Level designer Introduction Personia was made during the Digital Art Jam 2017. The digital art jam is a Transpositivité Roles : Narrative designer Introduction Transpositivité was made during the Impact Jam#3 Gender Equality. The project was born in reaction Drowned - ENJAM 2017 - Do not attack Roles : Game designer, Level Designer Introduction Drowned is an Unreal Engine game made during the ENJAM 2017 (the internal Color Mess - GGJ2017 Waves Roles : 2D Animator Introduction Color Mess is a fast-paced shooter in which the player has to change colors to